Interesting take on this type of dual-controller puzzle. I do wish that I could just swap between which character I controlled at will vs. selecting at the very start (before knowing what that even meant). It would have made it a lot easier to navigate the world.
A few more earlier puzzles to aid in teaching some of the mechanics would be useful. Thematically, I'm still trying to understand a bit about how the shadows are getting "formed", but that's a story/narrative element maybe. 😅
It's always cool to see something that can evolve beyond a jam.