I love how silly the artstyle is. While at a glance the game doesn't seem to take itself very seriously, the mechanics are very well thought out and have all the hallmark unit types of a typical autobattler. The pure flexibility in build diversity is also a huge plus giving you multiple options to build the same characters in completely different ways.
Viewing post in Who Gave Them Weapons jam comments
Thanks for the kind words, posts like that are great morale boosters for the team. You correctly identified one of the core things about our game. When it comes to presentation, we are not taking this seriously, we allow ourselves to be as silly as we want. When it comes to gameplay, we are dead serious :)
We are planning to release an updated demo version in a couple of weeks, you will see a bunch of new stuff there. Wishlist the game on Steam so you don't miss it.