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I do love the idea of a Beyblade game, and the gameplay was basically everything I imagined it to be so thats great. I am still not entirely sure if I understood most of anything about the Game, but I imagine it similar to a scenario of normal fighting games where any casual player would get immediately destroyed when playing online, atleast based on the amount of stuff that was on the Tutorial. Probably still not the best idea to have so much stuff right at the start though, it feels like a situation where you need a basic tutorial and an advance one separately, since I did basically start skipping over text when i realised how much of it there was.

I did figure out that Reina is probably the best character, since even without knowing anything I was actually able to beat the AI at hard difficulty in both the 1 vs 1, and free for all, so plenty satisfied with the progress made. Didn't actually do the Breakneck though seemed like it would take too long.

The Game does do mostly everything right, the one thing that did feel kinda off was how big the Menu Buttons got when they were hovered on but that's just a minor nitpick. 

Thanks for playing! Really glad the actual Beyblade gameplay lived up to what you were hoping for. And yeah, I’m definitely hearing the tutorial is too much lol.

One thing I’m curious about: what made Breakneck look like it would take too long? Was it something on the menu/UI, or just the idea of doing a full run?

Also if you have 2 mins, I’d love to get your feedback in the form so I can keep it with the rest of my playtest data. If you already filled it out, thank you!

https://forms.gle/TgpNJp2bVzUuq8ea6

So about the Breakneck , it mostly came down the UI reminding me of something like the WWE Career mode option, but I did actually start with Breakneck only, issue was that I just lost to the first enemy twice, basically by going outside the Ring myself, mostly because the controls were new to me, and probably also because of the part where I skipped a lot of the Tutorial Text. 

And after that I just went to the Brawl and that felt way more Streamlined to actually play the game, so did that only until I could beat the AI in hard. I did fill the form, so now do realise the part where Breakneck is supposed to be more of a Roguelite which does actually sound pretty fun at least compared to the Career path i was initially considering.

Hey! I’m working on a major BEAT BAES update and would love your feedback again.

You’ll probably notice this message is a copy-paste because I like to work efficiently, but I specifically picked you based on your previous feedback and want to see what you think of the changes.

The next build should be ready this weekend or early next week. Play as long as you want, then just fill out a feedback form. No recording required.

If you’re interested, message me on Discord with your itch name if it’s different: beatbaes