Pros:
- Interesting storyline, wanted to see where the story went (also the couch had a crazy lore drop lmao)
- Art was well done and the lack of music in the dark rooms really added to the vibe
- Relates well to the theme “Trust No One”, all the characters just felt a little “off” and untrustworthy
Cons:
- Doesn’t give a lot of direction as to where to go or what to do, I understand the choice but this could have been supported better (e.g. some sort of indicator why the spotlight is bad would have been nice) - hope this makes sense
- When entering doorways in the second part the mc didn’t “enter” the room (i.e. new scene wasn’t shown) straight away - we had to walk inside the doorways in some weird directions. This could have been a design choice but I don’t think I like it 😅
- Navigation - when restarting after failing (thanks, spotlight 😆) the character kept wanting to go to the middle? Also when clicking on a spot for the character to go, sometimes it would get stuck, it’s only a small detail though!
Overall, while the game feels like I’m being thrown in the deep end and could do with a bit of polishing, I enjoyed the gameplay quite a bit!