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Very cool concept! I like how there's a natural risk vs reward with trying to maximise each cut without putting yourself in too much danger. There's also some clever things you can do with the mechanics do like trapping enemies away from the others. It got a bit too hard for me though; I couldn't manage to beat level 8 (4 enemies with 10 cuts).

Thanks so much for the feedback! I'm really glad that you enjoyed playing and finding different ways to use the mechanics. I've noted the difficulty feedback. I will try to keep it in mind and maybe add a little more advantages to the player in the later levels. Thanks again for playing it and for the feedback