Cool twist on snake. I really like how it forces the player to multitask while still not crashing. I think that you could add a hard mode where the player crashes into the edges of the screen like in the classic to emphasize multitasking as it would stop them from just moving in one direction while they watch the dots, but that's just me. Overall great submission!
Viewing post in Snake vs Mines jam comments
Thanks! I planned to add more levels (including the boxed one where you can’t pass through the screen) and also other things if there’s interest in this project or in case if I want to. To be frank, this game is pretty easy, or perhaps that’s what I think after countless playtests for fun factor. :)