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Hey, thanks ...and yes, writing/narrative is definitely an area where I'd be interested in having another person involved.

You can contact me directly at daniele.tl.project@gmail.com, or we can keep talking here first if you prefer.

And yes, AI has been part of the development process. I use it as a tool during development and iteration, but the game isn't something that was simply generated end-to-end and published. The direction, structure, characters, scenes and final decisions are actively shaped and edited as the project evolves.

Your comment about the beginning feeling “off” is actually useful. The opening has been one of the parts I've changed the most, and narrative pacing/dialogue is exactly the kind of thing where another writer's perspective could help.

So feel free to look through the game and the repo and, if you want, send me a few concrete thoughts about the opening or a scene you'd be interested in rewriting/expanding. We don't need to lock you into a rigid task beforehand.

Repo: https://github.com/Daniele-Cangi/civic-nightmare

And I'll take a look at your writing thread too. Thanks for reaching out!

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Hey, you replied on the wrong post :/

Before i contact you, I am thinking of rewriting most of the lines at the very start of the game and maybe the first dialogue after that highway scene that i found weird, i dont know how to use Github tho. Is there a doc i could check where you store every dialogue/text in the game? I will send a improved version on your provided email when they are ready, if you wish.

I have sent you an email there.