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(+1)

Very interesting concept. I found "advisors" gimmick to be pretty much useless since they seemed pretty unreliable to me. It's understandable that "you shouldn't trust anyone" but like, at first all of them pointed to the real tile and then all of them pointed to the fake one. I just trial-and-error'd my way up to the tile with a hint and from that point it was easier to just do quick math. 

I also didn't realize that there was a manual I had to download as well so I didn't know you can throw balls to check tiles lol.

The advisors were meant to be unreliable, but I admit the code I wrote for them needed some work. I'm going to try to put more hints on the main menu so the manual becomes less necessary. An updated version will be released when the voting stage of the game jam is over.