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Taken earlier on development, we were panicking a bit on the deadline since the actual coding process started a day before the actual deadline haha. So placements on triggers, story direction for the jam, interactiveness, and overall immersion could not be completed on time and we had to make a slightly completed state just for the jam itself. (Example was the newsletter updating after every single commission taken on the email tab (where we instead opted to place all the little story details we had for the related commissions on the email) and the camera ending where as you said, reaching the goal for the camera) In any case, thanks for playing and we are happy that you enjoyed it