Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Good job making an expansive and varied OST for your first jam! variety is important in my eyes, especially with longer entries like this.

Sometimes I think songs are a tad too long however. A world made of glass or queen Annabella for example don't change too much and as such begin to get tiring pretty fast.

I also think the battle track leaves a lot too be desired as it is too simplistic for a battle track. More syncopation, instruments, and changes throughout would help a ton.

Overall, I believe the main things to work on are variety within each track themselves. More instruments, changes in melody, and sometimes more bass as a few tracks are top heavy.

I did really like how Serenity of a Goddess transitioned directly into Farewell a world of glass. That was neat and made it feel like the song evolved which is what I want to happen in the middle of some of your other tracks.

(+1)

Thank you for your feedback! This was my first time writing music for a "soundtrack" vs songs for my band and in hindsight I probably could have done more variety in the song structure, seems a few of them came off as repetitive for multiple people. For some reason I had it in my head that I shouldn't stray too far from the main musical ideas in the pieces, I think bc I was too focused on keeping them loopable for the hypothetical game levels they would be a part of. Realizing after reading feedback that is not the case, and definitely something I plan to keep in mind going forward. 


I appreciate your input on the battle track! It was my first time writing a song like that and I could hear it left a lot to be desired so yeah really appreciate your input on how to improve it. I am glad you liked the transition at the end of Serenity of a Goddess! That is one of my favorite moments. 

Thanks again for all of the input/feedback! I hope you have a great day.