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(+3)

I've been making a 3D game for a while in Godot and been through the whole set of ways to make levels.

From Cyclops, Go build, Just using blender. There were so many issues that like how some used vibe coding and others were just no longer being developed. Blender to Godot for levels is a real drag when I'm trying to quickly playtest.

This seems to be the solution I've been looking for! Id be ready to pay for this too

(-3)

recommend checking dev's socials, seems pretty Pro-Ai

there is an impossibly wide valley between Vibe Coding and "being Pro-AI". Also, at least on X, the only AI mention I saw in 6 months was a retweet of a DLSS5 screenshot which hardly counts.

What *are* their socials?  I've looked and can't find anything but itch and the website(and an NSFW artist of the same name).

(+1)(-2)

Its linked in their bio on itch.io. CalinLeafshade on X. A lot of the images they repost and a video are clearly AI. I'll wait until unibuilder comes out but unless someone is saying "i engineered this myself" or showing their source then I'm not sure I care to find out.

Thanks! It's supposed to be pure GDScript, so it will be *really* obvious if it is LLM produced and the demo will be free to check. I'm not an AI toucher, so I wonder how good LLMs even are with GDScript since it's relatively new and has changed quite a bit.

(-1)

Very true

(-3)

anyway im not trying to call it early, just advocating for not having your hopes up :)