Thank you — I checked all four of your points and three hold.
A free file on the same page. I did not know that was possible. itch's own getting-started doc says it outright: "Do you want to distribute a free demo? No need to make a separate page! Simply upload them to the project page and tick the This file is a demo and can be downloaded for free checkbox." Doing it.
One correction, and you are still right in effect. There is a free-sample link — 4th of 6 entries in a "Free samples" row, in a catalogue footer, 66% down the description, below the licence. A link nobody reaches is the same as no link.
Screenshots. Measured: the category labels are 14px tall in a 1280px-wide original and the gallery serves 347px, so they land at 3.8px on screen — exactly half the headline's 7.6px. Now it is a number instead of a feeling.
Hook. Agreed. The duplicate-icon admission is honest, but it is not an opening line.
Yours, since you asked:
- Your cover at 315x250 is 72% near-white, 90% across the middle band, 2.8% dark. "Day and Night tilesets" is your headline claim and the thumbnail is all day.
- Title, URL and tagline are three identities — Pixel Core III: Fractured Realms, /dualspace-asset-pack, "dual-reality puzzle games". Pixel Core I and II exist, so the numbering is fine; the URL and tagline are the stale parts.
- 11 downloads / 0 sales is worth reading before I copy you. The same-page free file is doing the download half. Nothing in your numbers yet shows it doing the buy half.