Awesome game! :) It's cool to see a similar approach to the one I had!
I love the overall aesthetic. The kid-friendly style combined with the horror elements is one of my favorite twists! Everything fits together really well: the UI, the 3D models, and the environment.
I also really like the lights on/off system, but I couldn't figure out what triggers it.
A few suggestions if you want to continue developing the game:
- Allow players to skip the intro by simply grabbing the weapon and walking out of the door. Once the door closes behind the player, the intro-dialog should end!
- The post-processing line that moves across the screen is a little to strong for my taste!
- Animate the "rec" Dot (simple on/off animation) :)