Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

So I don't know if it's the build i'm on or what but is there a way to move your pawn around without moving there facing position? I've watched others play the game and when they move side to side or back there pawn faces the camera but when I play the pawn faces the direction i am move in which is a problem cause the rooks move to fast for your pawn to turn around and hit them after dodge there attacks and positioning yourself to face them. I think the game would benefit with a button that switches the movement type to help this or maybe a setting to have the pawn always attack in the direction the camera itself is facing. 

(1 edit)

In build 1.05 I tried tying attacks to the pawn's facing direction which forced the movement to turn with your input.

The new build reverts it back to the strafing mechanic, and attacks follow the camera direction again. Grab the latest version(1.0.6.1) and let me know how it feels. Cheers!