The purple graffiti-style cover gives Bounce Back! a strong arcade identity, but the page does not clearly show how its Pong and roguelite elements connect. One gameplay GIF, a one-line explanation of the run loop, and the basic controls would give visitors a much stronger reason to press Play.
I really love the style and art direction, and it is impressive that you already have global rankings and leaderboards working. The enemies look great, the presentation is cohesive, and the concept feels unique. I am not sure whether BALL x PIT was an inspiration, but you could lean further into that kind of escalating chaos while preserving what makes this game distinct.
My biggest request is mouse control for the paddle. This is both a comfort and accessibility issue. I have carpal tunnel, so repeated keyboard inputs can become painful quickly, while mouse movement would let me play much more comfortably. It seems like a relatively small addition that could make the game accessible to more players.
I enjoyed what I played, and I would absolutely return if mouse control were added.
If you’re a fan of bouncing into things, give BEAT BAES two minutes for a chaotic physics-driven mech clash. Build something busted, hit the arena, and tell me if it slaps.