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Nice entry. It reminded me a lot of older flash games like "Give up" or "Depict1" with some "The Stanley Parable" sprinkled on top. 

It's a bit of a shame that most of your difficulty is contained within the initial gauntlet, once the player is done with it it's mostly narration until the end. The gauntlet itself is pretty good however, easy to figure out but tough to get through due to Mariella being both heavy and slippery.

I appreciate you having multiple endings. Having to replay the gauntlet every time is fine by me but I was a bit frustrated to have to watch the narrator rummage through the codebase each time. An option to skip this on repeat playthrough would be much appreciated.

Solid job overal, hope you get to 20 ratings 

(+1)

Thank you for the kind words and feedback. I'm planning to build an update post jam, scaling difficulty the other way with some endings being harder. It's really helpful to hear about the dialogue getting repetitive, I'll make sure to either add a skip for it or only have one ending per long dialogue.

Thank you so much!