I had a lot of fun playing this! I've seen a few games in this jam with a similar concept, but they tend to be very chaotic. I found that you struck a good balance here with just enough mild chaos with the number of characters and their muttering and the room size (not being able to see it all at once, forcing you to keep moving) to make things challenging, but not frustrating. I agree with some of the other comments that there could be more obvious feedback when you get something right or wrong, either a subtle visual or audio cue, but the lack of that didn't really bother me. Great job with what you were able to accomplish in the 7 days!