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(+1)

i booted the game up and was surprised to see my save from when i last played this (i think more than a year ago) still worked! played up to act 2 and cleared the bandit caves and lost forest

  • i like that movement speed is fast and things are always happening
  • progressing your character and upgrading the tower and clan feels good
  • moment to moment gameplay and rotating through all your abilities is fun and feels good
  • the invisible dudes can fuck off, im not sure how to deal with them other than trying to jump when they lunge predictively
  • the map can be kind of hard to read sometimes
  • the bossfight was pretty awesome
  • it can be extremely hard to guage how far your attack reaches since it is a flat sprite. it feels almost impossible to get a very consistent idea of the range of your attacks so i ended up whiffing a lot. Im not sure how to make weapon range more intuitive without clashing with the existing art style
  • music was really good and varied

good shit, keep up the good work

Thank you for playing the demo!

  • Invisible dudes can be spotted by damage, dots, especially burning reveal them, also there are a few ways to counter stealthy ones
  • Yeah, the map can be hardly readable sometimes, not sure if I know how to improve that part
  • As for feeling distance of attacks, yeah, it is often kinda frustrating at first, players sometimes mention this, and that with time they just get used to that and have no problems anymore