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(1 edit)

Most important demo changes since last Demo Day (DD 65):

  • Added crafting system (Build a Forge to unlock crafter perk, buy extra blueprints from the Blacksmith)
  • Added item salvaging for crafters
  • Added Wardrobe (extended transmog system), it is not working for the demo, but you can still unlock outfits for in silent mode, if you plan to use your saves later for the main game
  • Now you can loot and read the book from the book-stands of Floor 3 (uses first drafts of language system, also a trinket book can drop)
  • Mini-map moved in the upper right corner with the name of location above it
  • Now you can switch tavern music tracks in the Demo as well as in the full game
  • Fighter: Skill 1, enhanced strike can be used with a shield bash and a weapon bash when blocking with a weapon
  • Vandal: Battleaxes are always available; the “Militarist” trait also grants proficiency with heavy swords
  • If an enemy is 2 or 5 levels higher, a marker (exclamation mark/skull) appears on the left side of the HP bar
  • The formula for calculating direct damage reduction and additional resistance from the armor stat has been reworked
  • The armor penetration formula has been reworked
  • All sources of armor (physical and energy) have been doubled; this does not affect the base armor of older items
  • Removed glitchy character dupes in the tavern
  • Fixed some old bug preventing some prefixes to appear on gear (Max HP, Armor, Energy Armor, Blocking)
  • Fixed aggroing through walls when mobs asked for the help other mobs
  • Fixed most of old 3d-person camera mode jittering problems
  • Fixed a bug where some lightning strikes would propel flying enemies toward the player