Hey thanks for the feedback! I did the code on the AI decision script, and I can see where you are coming from. Abe tends to call aggressively if he thinks a certain claim is not "believable" - what this often translated to is that anytime you get a "good" initial roll (like a 3 of a kind even), Abe won't believe you.
It could be that you got lucky and had pretty good rolls throughout, but also his reroll action is pretty noiseless - partly because the dice are far away (lol) but mostly because I should have had a big UI banner that announced the various turns and actions.
But also your comment on the reroll being broken is probably accurate too - if you reroll enough, you are likely to get the higher hand, but also your bluff becomes more believable on a math standpoint - so a human would see you on your last couple chips and conclude you were bluffing (even without body language tells), but Abe sees you rolled 7 times which makes it more likely to him that you ended up with a Full House :) So you kinda win either way with that strategy.
I'd be curious to compare notes further on how I can improve this, but don't feel obligated.
But thanks very much for the feedback and the compliments too!