i have some questions
1. are there plans to give Olive a mass training option for convenience?(give hime more gold all at once to train him multiple times at once) as currently the only 2 ways to strengthen him to be useful in battle is to 1 repeating his training countless times (which becomes quite time consuming to build up his stats to compete with the other guys), or to go to the essence merchant and buy a guaranteed stat boost in bulk (even if it ends up costing a lot more coin just to save time and many button presses)
2. will we be able to use the gold (nuggets from mining) and/or gold ingots/bars to make flow gold fabric?
3. will Alexandrite sell weapons, armors, accessories, and spell/skill books/scrolls? that are obtainable during the chapter even if they are at a highly marked up price. (as an example in chapter 2 the player has a chance to get a light spell book or a dark spell book by selecting an npc to help, but looses the chance to get the other tome once they accept to aid one of the two npcs.) will Alexandrite be able to sell both tomes after the chapter ends along with gear enemies drops?
1 - I didn't plan on it, but I can add that as an option! The only downside is that it won't be able to trigger the potential learning chances from other monsters.
Edit: Never mind, he can still learn from other monsters due to the way I made his training event!
2 - Ah! Great idea, I didn't think about that. Although I am not sure if the plug-in I am using for crafting allows for alternate recipes without making a whole separate one.
3 - I can modify his shop to have those! I may leave a few items out for certain reasons, but I can definitely do that.