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(+1)

Okay, we have it so the camera pulls toward the player so that objects don't block the view of the player, it should only move when you move your mouse so I'm not sure why that could be, we're using pretty standard camera approach. We just wanted to make sure you could always see the player but I understand that could be kind of jarring. If you walk through the clothing racks for example the camera gets pulled to the player and that probably shouldn't happen.