Hi. I played the game and really liked its pace and overall feel. It’s genuinely fun to play. From my perspective, there are a few things that could be improved:
- The game felt quite difficult to me. By the third level, it already becomes very challenging. Game balance may seem simple, but it’s actually hard to get right. I think the difficulty should be adjusted so that even a 10-year-old could get through at least the first five levels without too much trouble.
- I feel like the game needs a tutorial explaining how to place the Monks effectively. It could be something very simple — basically a small illustrated guide with pictures and short explanations.
- The game’s UX. This is just my personal opinion, but it feels a bit strange to have some Monks in the top-left corner and others in the top-right. I would put all the available options together, for example in the top-left corner, and move the Faith meter slightly to the right. I don’t think there’s anything wrong with it being off-center.
Good luck with the continued development of the game!