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 I really like this one, I've been brewing similar ideas for a combination sailing/ship management game where the crewmates aren't quite as reliable as you'd want for a while. Really like the execution here and I think it fits the theme nicely, only real complaint is the shooting mechanic felt kinda unclear.  Might be a bug but it also seems like if you set one of your useless buggers on repairs and they go to sleep they don't resume when they wake up, just stand there forever, which seems at odds with the other tasks.