I was confused about how the waves worked until I noticed there was a timer (I didnt notice it until round 6) with that plus the no enemy hit indicator there were several times where I thought I died but actually beat the wave. I liked the art direction and tbh had you not mentioned the shader stuttering in the description I might not have noticed at all. As for the gameplay Im not really sure what to say about it, its kinda like i guess bland, ultimately it was just click on one of these upgrades and then run around in a circle, if it had one more element to it or if the upgrade choices felt like they mattered a little more I think it would have been a lot more fun. (dont take this as a bad review, I rated it well, just giving some honest feedback)
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Yes obviously I appreciate your feedback and cant thank you enough for putting that much effort into the review of our game, we started on the whole buff/debuff mechanic a bit too late which caused it to be kinda boring and random, if we were to finish this game in the future reworking that mechanic would be the first step, again thank you for you feedback.