Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Interesting take on the genre, but the execution feels weak simply because you never really know what’s coming. As a player, I basically have no control over the debuffs — I’m going to get them anyway.

I think the player should be given some kind of choice, for example:

  1. Sacrifice some HP to remove a debuff.
  2. Skip the upgrade this time, but get a double buff and one debuff next time.

And the running is honestly terrible in terms of speed. It feels like you’re trying to run in a dream.

Yeah not giving player more choices and control is probably our biggest regret about this game, thank you for your feedback though we really appreciate it.