Cool execution and an interesting concept; the vibe reminded me a bit of "Disco Elysium".
Here’s what I felt was missing:
1. A long backstory with no option to skip it.
2. Interactive objects aren't highlighted visually, making it unclear what to do on the map intuitively.
3. The story is interesting, in my opinion, but the characters lacked motivation, it wasn't clear why they were there, other than just being added to the game for the sake of it.
4. If the characters had been as well-developed as the environment (which, by the way, has an amazing atmosphere, you really want to hang out and explore it), the game would have ranked very high in the jam.
Overall, it’s a solid project, especially considering it was made in just a week for the jam. it’s excellent! That said, I would have liked a bit more feedback from the game itself. You guys did a great job; you worked hard and delivered a worthy result! Keep it up!