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I have perfect pitch from playing music for so long so this game was really fun for me. I really enjoyed it. You know what would be cool, if you didn't tell the player which one was good or bad and they had to figure out the one that was different although that might be harder. Great job with level design on sound. Pretty innovative game on mimic/sound. 

TYSM for playing! The melodies in the levels were actually dynamically made with a Counterpoint-based algorithm (not neuro-network) that one of the team member cooked up from scratch during this 7 day event. We only control the rules that they follow. It's roguelite in a sense.