Do you have any scripts, or is it still a WIP? Been wanting to see how this is done for ages. Does it support all collider types too? Thanks
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Hey! Sorry for the late reply, I've been busy with another project lateley, so I haven't had time to work on it so much, but I will certainly finish it and make it as perfect as I possibly can. About the colliders, at the moment it only works with polygon colliders but I'm planning on making it compatible for all types of colliders. Boxes and circles are easy but I found some colliders as TilemapCollider2D or well, CompositeCollider2D are kind of weird in the way you would get it's vertices, which is the main thing this needs to work. But I have to investigate more on the topic.