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(+1)

Cool idea. I think the AI walking could be more polished because they just talk to walls. I Identified the killer because we waved his left hand with 2 min and 30 left on the clock. Nice game!

Thanks :)
I want to redesign the NPCs behaviour. They currently using the NavMesh Agent and randomly selecting a point on the NavMesh. Advanced behaviour will come :)

Nice. Could you rate my game too?

Yes, I will do it tomorrow :) (monday) That is one of my free days^^