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It was a little frustrating that some potions weren't being thrown and with nothing near me they weren't colliding with anything so not sure why that happened. At the end I must have gotten a potion that made me disappear but it also made me walk through walls? I think clearer signposting to the player as to what is happening when a potion is used and fewer enemies will make it a more enjoyable experience. I did like the random potions idea though, solid concept for the theme.