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A sort of light hearted yet high stakes type of narrative, i love how the game states it's about weird, not horror. I feel we get too much horror already, and this is a great switch of mentality for this type of exploration/investigation game! 

The system is super intuitive and easy and brings cool mechanics to the table, such as the escalation of the Odd, which modifies a good portion of the game, escalating the weirdness to a whole new level.

And finally, i LOVE that this game has a pleyer's advice section. I feel like we don't get enough of this. It helps set expectations and avoid "videogame-y" behaviors that some people carry over from digital games into ttrpg. This helps to create a more cohesive and immersive experience for the table as a whole.

I love it 5/5