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So cute and so much fun! Best interpretation of the theme I've seen so far. 🌟

A few minor details, just because I'm really nitpicky:

  • I kept pressing "up" expecting it to jump, because it felt so natural when "down" is for going down
  • I fell like there should be a visual indicator for getting hit and for hitting the boss
(1 edit) (+1)

Thank you! And, yeah I went back and forth on the jump key! I should have made both space and up work. My brain likes the space better, but agree that the up arrow key makes more sense with the movement. 

And yeah, that visual damage indicator is another thing that got short shifted in my time crunch sadly!