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Goblorob

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A member registered 8 days ago

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Great, thanks. 

I'm planning to upload my code to an online repo soon. I'll give you the link when it's available.

(1 edit)

Hi.

I recently started looking into the LÖVE 2D game engine. When I heard about this game jam, I started creating a small framework for LÖVE 2D which could help me make a Nokia 3310 style game. As a proof of concept, I created this protoype of a pong-style game: https://goblorob.itch.io/anti-pong-3310

Would a game programmed with this technology qualify for the jam? If there are any issues, I'll try to modify my framework accordingly.

  • The framework works with a 84x48 pixel grid
  • It restricts color usage to one of the palettes seen on the jam's page
  • The maximum available framerate is 67 fps, as mentioned in the FAQs
  • The aspect ratio is almost, but not quite 4:3 (in order to keep all pixels the same height it has to be around 4.00:2.97)
  • If a new sound starts the currently playing sound will stop immediately