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At the end is where everything starts to get confusing, the objectives weren't really true (I did the objective and the exit didn't allow me in). But I just went with my own way with interacting everything and using what I learned at the beginning to solve it, not trusting the instructions, haha. Well it is a "Trust no one" theme. But anyways with some polished art and music this would be great game, as you can scale the gameplay mechanics up. Nice!

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tysm man, yeah my idea was to make the game a bit more harder and dont let anyone escape but i thought that would be a bad idea cuz the game already a bit hard lol.