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I am not sure if this was just me but the game window didn't take up the full screen, just most of it on the top left. Anyways I think it would've benefited from a  more gradual difficulty curve and the timer being more strict, but still was a lot of fun!

(+1)

Yeah it was intended to be 720p. I’m not sure how you got the itch embed bigger than that tbh. The difficulty is a bit random level-to-level, due to what tasks appearing in what order and their outcome all being randomised. Perhaps it would’ve been better to have it all deterministic but we were designing as we went.