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(2 edits) (+1)

This was fun to have expectation being subverted like that. And Surprisingly i liked the movement with TFGH and made me think about the benefit of having more space on the left. But the movement itself felt a bit clunky. It could’ve used some acceleration or coyote Time for jumping, especially for the parkour section.

(+1)

I know what you mean! So many more keys we could use. Great idea, I’ll look into coyote time


Thank you for playing and feedback