Hello, CurePotion! I really love the atmosphere of Isolated Inhale and would like to suggest a gameplay concept for a new station and mission that fits the game’s industrial space theme.Concept: Super-Base "Y.D.R.O." with a reactor start-up mission.New Items & Mechanics:Uranium Ore: A new resource that can be mined/gathered directly at the station's extraction zone.Nuclear Fuel Rod: A craftable item required to power up the reactor.Radiation Danger Mechanic: The Nuclear Fuel Rod is highly radioactive. If the player holds it in their hands for more than 20 seconds, a critical "Life Threatening / Radiation Warning" alert triggers (with sound and visual effects). To stop the countdown, the player must drop the rod on the floor, which completely resets the 20-second timer.Crafting Recipe:To make 1 Nuclear Fuel Rod, the player needs:2x Fuel Canisters (already in the game)1x Battery (already in the game)1x Uranium Ore (new resource)Mission Loop:The player arrives at the "Y.D.R.O." Super-Base.Explores the base to locate and mine the Uranium Ore.Uses the station's crafting terminal to combine the components into a Nuclear Fuel Rod.Transports the Rod to the reactor room. Because of the 20-second radiation limit, the player has to carry it in stages—moving it forward, dropping it to reset the danger timer, and picking it up again.Inserts the Rod into the reactor and triggers the startup sequence to complete the service task.I think this "hot potato" mechanic with dropping the rod would add a great layer of tension and tactical challenge to the gameplay. Keep up the amazing work with the game!