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Attracted by the dog image on the cover and then found myself spend an hour listening to dog barks. 

Very interesting concept. The controls are extremely smooth and responsive. And the sfx works perfect with the arts, especially on scene changes.

It's just so hard for me to find the wolves. I'm not very good at noticing subtle visual differences. I think it would be more fun if there's also some audio clues to identify a wolf, like a heavier footstep, or a deeper breath. 

Thank you! I also enjoyed playing your game😃 Yeah the wolves hide really well and only leak their tails every few seconds. Yet it's a bit tricky to tune the 'leak' interval and duration to balance the difficulty and the 'fun' part of 'trusting no sheep'. Great idea about addjng some spatial sound cues! We'll try implement that. But overall I'd say this is why human needs dogs, and having dogs around has made this a better world!😉

Yeah, every now and then, from the place where the wolf is located from the dog, there's a deliberately queit but still heavy breath, just heavy enough to give it's direction away. I think it will change the whole gameplay strategy as well. Before that I would try to herd the sheeps in one direction, to the pen. Now I'd herd them in all directions first so as to find out the wolf, and then herd them all together to the pen. Glad to see you'll try to implement it. Can't wait to play that! And yes, dogs are the best!