Unfortunately seems to crash after a short while, maybe ten minutes or so. Seems to happen just as you land on the floor, but I have no reliable method to reproduce. Playing on Arch Linux with a freshly downloaded copy today.
Emits this on startup, but doesn't seem to cause any immediate problems:
ERROR: Condition "!FileAccess::exists(path)" is true. Returning: ERR_FILE_NOT_FOUND at: open_dynamic_library (drivers/unix/os_unix.cpp:893) ERROR: GDExtension dynamic library not found: 'res://addons/godotsteam/godotsteam.gdextension'. at: open_library (core/extension/gdextension.cpp:701) ERROR: Error loading extension: 'res://addons/godotsteam/godotsteam.gdextension'. at: load_extensions (core/extension/gdextension_manager.cpp:291) Godot Engine v4.4.1.stable.official.49a5bc7b6 - https://godotengine.org Vulkan 1.4.354 - Forward Mobile - Using Device #0: Intel - Intel(R) Graphics (LNL) current platform: itch save file location: user://saves/
Emits this on crash:
Fatal glibc error: pthread_mutex_lock.c:88 (___pthread_mutex_lock): assertion failed: mutex->__data.__owner == 0 Aborted (core dumped) ./derelict.x86_64
Log files in ~/.local/share/LuminousTreeGames/Derelict/logs/ appear to always be 0 bytes long.