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(+1)

Hey! Very cool game and story!

It really felt like those times of grief where your mind wanders in billions of direction trying to make sense of life.

I tried not using hints for the longest time, by focusing on the names and their actions, but then I got lost haha. Good thing the feature is there, or I would have abandoned without knowing the full story.

A few suggestions:

- The cursor's color can blend with the text sometimes, and is hard to find again.

- When you select a word, if it uncovers words that are already in the text, maybe you could remove the past occurences of the text? That would avoid cluttering with repeated words. (Also I noticed a loop with the word "Focus")

- I think having a "tick" sound when you click a word (very small and low volume) would make the experience more enjoyable. I believe there are checkpoints for when the pen scratching sound appears, but in-between it's pure silence (aside from the music).

- I would also add a second background music to have some variation during the game.

Thanks for a review! 

I think cluttering is a part of experience as it (to me) reflects that weight of memories and the process of trying to think about something but being distracted by past thoughts. Might not be the best thing from a gameplay perspective, but I think it's a bit poetic :D And it was also done to motivate users to use "clear head" button

As for sounds, yeah, it was my first time doing my own music, so I spent 2 evenings just trying to figure it out haha So it would defenitely benefit from having more melodies, but I've only had time for this one