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I liked how compact and interdependent all of the blocks were in the puzzles! I especially liked the final level before the bonus.


I think I found two bugs:

1. When you grab a metal block and the one you're standing on falls, you don't fall until the next turn.

2. Statue graphics weird out when they fall into the void.

(+1)

Hey there, thanks for the feedback! In a previous version I had the bonus level as the last one and vice-versa, but it felt more natural to have it as it is now.

Thanks for the bug notes, will add it to my todo! ^^