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It's a nice game. I like the gliding idea and the switches. I'm not sure the teleportation works in it's favor though, I actually thought it was a glitch at first. I feel like this could benefit from a really well maneuvered gliding mechanic that lets you get around the map in a well controlled and fast way. The out of control aspect could be winds from different directions. For example if the switches would change the direction of the wind, then they would not be just busy work, but become puzzles and you'd have to figure out in which order to activate them. Just a thought though. Well done regardless!

This wind changing direction was actually my way to go with the game, but I imagined that people will judge the game for having nothing with out of controls theme. I fell right into the Mark's trap:P

Yup, this will be one of the first things I have to explore. Thanks for playing!