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Hi, thanks for the feedback.
The "A" mash mini game scales with your character's current arousal. It is very winnable at lower arousals. But I understand the difficulty. In the next build an item is being added to make it easier to win.

As for early battles. Assign one of your characters as a scout, so you can see the level of enemies before battle. Then you can choose to use energy to escape if they were level 2. Use forests to your advantage, and look around Whisper Wood for another character to recruit.

Thank you for your answer. Oh, is that so? I hadn't set anything in the responsibilities section before. I would suggest that it could be mentioned in the tutorial (or maybe I just missed it).

Regarding the point that failure means reloading from the last save, will there be any changes in future versions? It feels a bit too frustrating.

Yes in the future you will be captured instead.
That said, it is odd to die so much against level 1 enemies. If you are struggling, pick the Step Mother Boon and then unlock Kibishi from the Elder in Whisper Wood, that gives you 2 characters.