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(+1)

Hi, I've added it to my game engine, indeed. I thought it'd be handy for the animator to offset sprites while animating the tiles, which can then be directly imported in the game engine. I can imagine it requires quite some changes in the editor and tile data structure.

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Some feature requests just sort of cross the line into "game editor" territory, ie. this sprite always walks 100 pixels left, then 100 pixels right and needs an "angry mode", while these sprites are all "edible" :)

We do try to keep our tools "General purpose".

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Ps. I just noticed that you bought from us today, Thank you very much my friend, incredibly generous of you and very much appreciated.

Cheers!

Keep the suggestions coming.