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Its a pretty decent start. I really like the concept of swithcing gravity plateformers but i have some criticism if you are open to it:

  • Either the camera should rotate to the player, or the switch gravity should always have the same orientations. currently its too easy to get what the right key to swith to down or right it. Feels off currently
  • The fighting is interesting but all enemies i encountered has the same orientation which is default. I barely had to fight them because of it.

Keep it up!

(+1)

Hey thanks! I really appreciate you taking the time to play and giving detailed feedback. Iโ€™ll definitely keep an eye on how the controls feel as more people play, and enemy encounters are definitely something Iโ€™d like to improve on next as well. Thanks again!