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(+1)

Congrats on the game! The concept is really neat balancing items was already fun on its own, so turning it into a Slay the Spire esque turn-based loop was a cool surprise. The robots are super cute, and being able to put dragged items back is a great touch. Just a small audio feedback: the click sound when the intro dialogue starts sounds a bit like a gunshot; blending in a few subtle ambient sounds could fix that feel. Great work!

(+1)

It's the same sound used when the character's range reaches 60 and he releases all the energy, but I understand that out of context it can sound like that! Probably some more robotic sounds could've helped as you said! Glad you enjoyed the game and I will give yours a try as soon as I can!