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i apprecaite the feedback ill see whats wrong and fix

Upgrading "sort of" works. The button seems to enable and disable rapidly while being hovered, and upgrading only works if you hit it at the right time (which can be done by spam-clicking the button).

Seriously, how did you develop this? Because I've seen that EXACT bug on easily half a dozen or more "idle" games in the last few months now. I'm genuinely curious whether there's a buggy library that lots of people are using now (that was probably generated by an LLM), or a bad tutorial that everyone is following (probably also generated by an LLM), or if everyone is just vibe coding their idle games, and the LLMs are producing the same broken loop. 

AI, i guess.

The upgrading button seems to be much larger than the actual area you can click in. :-(