The game was quite buggy in my play and I was quite lost most of the time so a tutorial would be nice. But I can see the vision and the ambition but i think the scope is a bit too big for the short jam. Also, I couldn’t see much relation to the theme, I assume the fact that you have to manage your survival stats to be the tipping point? Overall, though, a bit buggy game with big ambitions!
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the way it corelates to the game jam theme
" TIPPING POINT " is that u can tame zombies with striking them with a specific weapon .
once they have been tamed to keep them tamed you have to keep track of your C bar. this is the cordycep bar. if it falls below 50% u lose control of your zombies n they start attacking the player, the other A meter is Anxiety meter ,the lower it becomes the more obstructed the player vision becomes to keep a clear vision u ahve to keep consuming anxiety reducing item. lots of half baked mecahnics in this game and a quite a lot of imbalance. ill make a video soon.