Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

There was a lot working together here. One thing was the layout of a scrolling poem getting deeper and deeper in length as the seed digs. Another was the constant effort of choosing to make things happen, to make anything grow. Finally, something about "Death" being an ink asterisk (*) consumable choice felt extremely poetic. 

(+1)

Thank you! In truth, I deliberated over the death route after someone found an error. It is interesting how the presence or absence of an option plays on interpretation; with more time I think I would've considered that even more with the case of other options... Thanks again :)